Curse of tristram mod download






















It sounds a lot like exactly what Diablo fans might want to keep them distracted until there's further Diablo news. The sad side of today's Curse of Tristram announcement is that it's also the end of the project.

Development of Curse of Tristram will be stopping. The modder says that it's due in part to rumors regarding Diablo 2's remake and otherwise due to the difficulty involved with working on the StarCraft 2 engine. They explain that continuing to expand the project is also making it that much harder to work on, so limiting it to just Act 1 is beneficial overall. In order to play the Curse of Tristram mod, players will need to download the free version of StarCraft 2 on Blizzard's Battle.

The old technology has problems with lengthening code of the mod and as a result it slows down more and more. Second - and probably more important - are the aforementioned rumors about the official return of the second Diablo. The series is expected to have a significant presence at the event, and while we should expect most information about Diablo IV, many are also expecting confirmation of rumors about a remake of the second installment.

Curse of Tristram offers a beautified and more elaborate version of the first act of Diablo II. To play, we need to have the base and free version of StarCraft II. The Curse looks great. Problem is I've seen so many Diablo for Arcade get made and never get finished. The dude or the team that did that mode deserves mad props , keep up the good work and develop it further - it has a lot of potential. Just as a heads up you don't actually need to buy any version of Starcraft to play the mods on the Arcade.

Help Register Sign In. GameEngine :. You move with the Left Mouse Button, and you do 1xAction with the right mouse button. You swtich between skill and click the right mouse button to cast them.

The normal shooting gun is considered as a skill. There is 2xType of Global Coldown in this game. One is Casting speed and the one is Global CD. The Global CD is the second between the switch of each skill.

The Casting speed CD is between the Cast of each click. There is no way to change the Global CD with stats in the game, but you can have a better Casting speed. That mean you can spam a skill more faster then others players just because of your casting speed. Ennemies :. Minion and Unique ennemies give a additionnal bonus of Exp. You can increase the quality of the drop with Magic find bonus on items. There will be 6xBoss in total, each one is at the end of each act.

Each boss will drop up to 3 or 5 items on the ground. Shop : There 3xDifferent kind of Shop in the game to spend your gold. This shop is used to buy items. The price of those item are pretty high and the quality you got is randomly generated.

Zoom system :. To figure out what is around you, press the TAB key or the M key on your keyboard. By doing this, the view change and give you a nice idea of the field. By doing this, movement is locked. You can still attack to not break the hack and slash action feeling.

The Terrain Semi-Randomized:. Basictly, Enter and Exit of cavern and dungeon are random, so you will have to explore each time you play. It can append that the enter of a Cave is at the same place you played last time, but its random.

With this, you will have randomized events, monster. Each time you will play is a different experience. Peon : Go. I made my own sprites engine on sc2 galaxy editor. You can see the result on my youtube page with some zelda video. But to be honest. I think it will be more fun to have a space diablo than a classic one.

And 3d model are very nice with 2d sprite terrain. Can't wait till you get this done. How are you going to handle the necromancer summoning skills?

I know a lot of people who try to get a corpse type effect that remains after death have issues with it. If you are interested at all, I have a working corpse system that I've used in one of my unpublished maps Latest vid looks great. Can't wait to play. Lighting is awesome but as i think you probably feel too the terrain could use work.

Perhaps get mozared to beef it up or someone specializing. You say the trigger size limit has been reached, and I assume it prevents the map from loading. Sounds like it would be very useful to you The tool is not quite public yet because it's command-line and therefore not very convenient for most people. Let me know if you want to have a look. Couldn't find it on Europe, if it's not published there i would be delighted to pass it along, such a good work needs to be massively played!

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