PS3 emulator that can play some Sony games with high resolution output and support for external gaming controllers. RPCS3 is a free and open source PlayStation 3 emulator that currently supports a nice selection of PS3 titles as well as homebrew applications originally created for jailbroken consoles.
The emulator has come a long way since its humble beginnings to become a pretty impressive team effort in developing support for a growing list of PS3 titles so that they may be played on a PC.
The stability of RPCS3 is usually pretty good, especially for some of the more well-known ROMs that have received additional attention from the development community. It may work with other controllers depending on how the keys are mapped. It is recommended to copy your PS1 bios scph B UI version Gtk3. So it is recommended to use HomeBrew to install. Updated to 2. Updated the UI to gtk3. If the version 2. It fixes a bug reading the cpu overclock data from the register, and the config gpu in Russian language.
In the first place, this version includes some important changes to improve the accuracy, sadly it could breaks games, if you find that a broken game on this version please report to epsxepc gmail. Other languages could be added in a future version. It should run again some games broken on interpreter cpu mode on the v2. Fixed loading savestates from the UI in interpreter mode. You can select x1, x1.
Be careful it could break compatibility. The changes are: - First of all, ePSXe 2. Millions of thanks to Pete Bernert, Tapcio and Edgbla. Improved multitap andd added autofire support. PPv3 and several files by game - Improved cheat support. Starting with version 1.
You can find them in the downloads section. Compatibility is lower and memcards support limited. In multidisc games, it will share the same memcards by all of discs - Fixes to the CD-Rom decoder and the core which made almost 20 more games playable or working better like. Usage execute epsxe.
As promised ePSXe 1. The main changes are: Many fixes to the cd-rom decoder and core that fixed almost games Improved input devices support On the fly memory card change Fixed changedisc feature Support for SBI subchannel files Support for PBP disc images Cheat codes support We hope you will enjoy this release! After a 4 years hiatus, it is finally time for some news about ePSXe's development.
If all goes well we expect to release it in a few weeks. We were thinking of different ways to get funds for the development of ePSXe and finally decided to develop an Android port. We would like to give our thanks to Gladiator, from www. Without his help creating a version with high compatibility would have been almost impossible.
Many thanks to you and your brother :. We would also want to give our thanks to Shalma who worked on ePSXe Shark, several plugins and plugins "repairs series". He did a wonderful job, some would even consider it "magic", finding then fixing numerous bugs and deserves our most sincere thanks and admiration.
Finally we want to thank you the ePSXe users for supporting our 12 years old child "ePSXe" : We have created a twitter account "epsxeteam" , where we expect your impressions about the emulator. Please don't use this account to request support and instead use ngemu. You can download it in the files section. Short changelog: Multiple changes has been done in the Pad support. The internal SPU plugin has been updated to the 1.
The iso support code has been rewritten. The MDEC decoder has been rewritten. A new version of the Pete's Software Plugin is included. Many things have been fixed in the cd-rom decoder and the core. The ePSXe team.
0コメント